Age/Gender: 20, Male
Location: Wisconsin, United States
Job: Philosopher
Ok, so the world does not know my name. But there are those around me that do...and in the end that is all I need...
Newgrounds Stats
Whistle Status: Normal
Exp. Points: 2,700 / 2,840
Exp. Rank #: 10,262
Voting Pow.: 5.81 votes
BBS Posts: 76 (0.08 per day)
Flash Reviews: 33
Music Reviews: 211
Trophies: 0
Stickers: 0
Latest Flash Reviews
Quite good I must say. I'm all for trying new things and I never really manage to get into point-n-click games all that much (just too much bumping around randomly clicking on objects). Thing is you made it fairly clear where alot of things could be found. Bag in the kitchen, hexagonal screwdriver in the ******* ******* (barely see it though, I happened upon it by accident - same with the back of the bus, WHILE the baby was crying...lets just say my mouse button was half clicked down just a-waiting for a ambush xD). The first room sets the mood nicely. Handing out that gun like that was a nice touch and adds to the overall feel of caution and [wtf] is going on in this place. The reaction time needed for the enemies isn't huge and kept me going, which was a fair change. Normally they are too fast or too slow. Felt just right this time around.
Fumbling around for just about anything was half the fun since you always added some kind of explanation for just about anything in the game, even things most people normally wouldn't think of (like the water heater in the kitchen). Might I suggest adding in an option to make all those explanations into completely sarcastic versions? That, of course, should only be unlocked once the game is completed. It would give the person another reason to play through. Perhaps make it so that when they go back through minor things change such as the enemies being the clown or something along those lines. Making this such a horror oriented point-n-click isn't bad but a little secret like that could go a long way I'm better hehe (especially since everybody seems to want a go at that clown lmao).
Now let me see...ah yes, the 90 (sorry people, but its a minor thing to say I think) is incredibly hard to see. I spotted it completely by accident and that was only after searching around for ages just to find it (after I set all the other arrows).
The timing for pretty much everything is spot on. Instead of just having enemies jump out at you at the beginning of the game you have them standing there for a little while giving you time to defend yourself before they rush. The key here is when you try to pick that lock with the bobby pin. Because before that ALL the enemies would give you a second to coodinate yourself into some type of attack (such as shooting them in the "face" >:O) what happened really does alot there (ANNOYING trying to type this without giving anything away D:). The stomach was a fantastic touch. Really smacked me around and had me going around even more cautious then before. Believing that the place was worse than the previous area.
Out of everything though I'd say that when you open the elevator is quite possibly the best part. Easily the most clever out of everything that happened in the game itself that causes you to reel back a bit and wonder what just happened. I even hit the back button to make sure I wasn't supposed to turn around to shoot something coming up from behind XD. Very fine job there, very fine indeed.
Oh, and the baby crying was cliche the first time and really freaky the next (the thing was just a wailing). The settings you placed in for pretty much everything and the areas it was placed were done well. If you are like me and search around everywhere in any game due to the fact that you are a collection junkie in games then this one is a good one for that. The manniquin bit me seeing it the first time then another (or the same hoho) in the same room as the bus. Somewhat confusing but considering the entire game is a large puzzle I'd say it wasn't too bad overall.
Beaten in 34min, 2 deaths (I sneezed with one life bar left and that ceiling smushed me :[...damn the sneeze...funny I noticed the ceiling...kinda curious as to what would happen if I kept the bag at 1.5KG hehe...maybe the ceiling would just fall suddenly lol. Second run through in around 4min, one death (timed that darn statue wrong).
I summary:
Excellent timing: 10/10
Atmosphere: 10/10
Idea: 9/10
Sound: 9/10
Flow: 9/10
Overall: 9/10...ish round up?
-Tony-
Hit the LIMIT!
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First off SSJ I'll just say that trust me, he won't have to defend himself here. This is a spoof of sorts, a parody of all the generic crap every RPG has, especially the ones that hail directly from Japan. But sht man, let me make this short and sweet so that you'll understand it. This is not a stolen idea, saying this is a stolen idea would be like saying that say...Dragon Quest stole its style from Final Fantasy or something similar. This is simply something this guy did in his free-time because he felt like a laugh or two. It certainly has the humor and the long-ass battle just adds to it overall.
Anywho guy, this isn't a bad game. Ignore the idiot below me, he's just some random who thinks he knows what he's talking about. :)
Tony
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Or your expectations were set too high...do that often? ^^;;. Anywho I personally (along with [stares below] 98% of the worlds populace) believe that this is a great top-notch flash. So I really must say that for those that just don't like this series that you people should get some enjoyment out of life because that is, in the end, all these flash movies are about. But to each their own.
Great movie(s) and fantastic job coordinating all the different areas of each. Always be one of my favorites.
-AJ-
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Latest Audio Reviews
Well...I'm not one for really long a** reviews...but I'm bored so here goes...
FROM BEGINNING TO END wee~
You started off with the beginning of the whole piece, which fits in very nicely and allows people to feel the song before it even truly starts. 00:00 - 00:13
00:14 you placed in [sorry tired] twinkle sound [seriously, really tired T_T] which I felt was a well-thought-out sound type for that area of the song. Something felt slightly off with it but alas I am unable to ascertain what that may be.
00:26 Excellent choice of instrument here, but the sound felt flawed, almost sour in a way. Perhaps pick it up a bar or two. 00:28-29 it sounded much better but still felt sour...perhaps that was the intention but somehow I don't think it was.
01:01 I believe there is additional background, very soft, added in around here (perhaps earlier), either way it fits well.
01:39 Ah, a minor buildup in respects to both Reasoner and yourself here, very well-timed.
02:11 Not sure on that instrument, hard to pick out properly, almost sounds like a recorder...but not airy enough x.x. Anywho, it starts out incredibly light and quite high pitched. I almost thought it was something outside my headphones at first. Blends much much better at around 02:22 and 02:29. Perhaps throw in some lower notes there, I understand why you'd take the higher road but just a couple bars lower could've sufficed.
03:09 We witness the flawless dropoff point for the orchestration that has been with us through nearly this whole piece. You captured the basic essence that this song creates but nearly killed some areas of the song. Minimalistic isn't a bad idea, actually a good one in this case, but using such a method also means that you must be very very careful not to mess too much up as it will be noticed all the more.
-1 Point for 00:26, see above.
-2 Points for being Minimalistic
-1 Point for 02:11, see above.
+1/2 Point for Excellent Orchestrational Background follow-thru.
+1/2 Point for Great choice on what remix to do, even if it wasn't done as well as it perhaps could've been done.
Minus 3: Total 7/10
It is well-done but it feels to me like some areas could have been done better. The string presentation throughout the whole song feels the most complete. Perhaps it would have been best to run off of that specifically. Personally during the 01:39 build-up I would've placed a complete orchestra in there and perhaps some light brass to angle it off. Some airy Octave Choir might not be a bad choice either...but then again I've always been too attached to Choir overall....
-Tony-
Its a pity I am no good when it comes to picking out notes, otherwise I would've done this one already............gah I really want to do it T_T.........QQ! Oh, and feel free to poke around my pieces if you like, I'm not really requesting that you do so of course but it would be nice XD. Just don't pick out my really really old crappy ones, I hate it when people get a bad first impression x.x.
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I completely agree with the guy below me. I've been thinking the EXACT same thing since I downloaded this (then played Fallout 3). Says something when you can compare such a great piece with such a great game.
Good job, seriously, this is great XD
-Tony-
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Incredibly peaceful in the beginning, I wouldn't mind listening to just the beginning for 2 minutes ^^. But after that the beat kicked up and I was reminded of that old N64 game called Wave Race. Now I know its not from there but it really really sounded just like it. Seriously, go listen to a couple of Wave Race songs (Theme I think in this case) and you'll see what I mean ;p.
Really quite good nonetheless...but then again since when isn't it with you.
-Tony-
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